Tuesday, December 3, 2013
Monday, November 4, 2013
Wednesday, October 23, 2013
Wednesday, October 9, 2013
Tuesday, October 8, 2013
Saturday, August 31, 2013
Sunday, August 18, 2013
Wednesday, July 31, 2013
Monday, July 1, 2013
Tuesday, June 25, 2013
ALMOST done. WIP
around 48,000 poly count,
10 hour checkpoint.
I haven't finished texturing the houses..
I was also thinking of putting some 2d grass around the area....
WIP
dark green planes = placeholder for image plane
UV's are done
(actually I made the terrain/ground UV bigger now)
random texture test
(two 1K maps for the ground & houses)
poly count: 43,110
need to make some trees more bushy O_O
Tuesday, June 11, 2013
Monday, June 10, 2013
Sunday, June 9, 2013
Saturday, June 8, 2013
Ruins- Modeling done
Now to get some projection textures working....
i think i gotta test out some stuff before i go into it tho
Friday, June 7, 2013
Thursday, June 6, 2013
Saturday, May 4, 2013
Monday, April 29, 2013
Wednesday, April 24, 2013
Tuesday, April 23, 2013
DP Final: WIP's
-need to finish masking all the buildings for the underwater part (and paint)
-draw submarine, add fish photos etc
- add city lights
-fix colors
-make it neater
-more cherries,
-better transition..
-add rim light
THIS ONE IS DONE!
Saturday, April 20, 2013
Wednesday, April 17, 2013
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